There were some errors in the tutorial a couple of days back, and while investigating them, viewer gerrybrano found even more interesting odd behaviors – in this followup I’ll go through and explain in very much detail exactly what’s going on (I think 😉
Author Archives: slicedlime
Does rocket-powered cars playing football sound awesome to you? If not, what is wrong with you?
Time for a very detailed technical tutorial – if you make large systems where performance can be an issue, this information might be useful to you. I also talk about what tile ticks are, which could be useful information if you really want to know exactly why fill clocks work the way they do.
Not awesome enough? Just add more explosions.
Beginner commands is back with another episode about data tags. Learn how to summon mobs or items with certain properties – like how to put a hat on a Zombie.
I’m back home from Minecon – wow, what a great experience. Got some work still before my vacation, but stuff will start moving on the channel again. As a start, there’s a new video coming tonight!
After a week or so of tinkering, I’m back with a new minigame – I’ve made Bubble Shooter in vanilla minecraft – with some really cool mouse input stuff!
The steam sale is almost over – which means the encore is on, with tons of good games on sale. Here are my favorites.
The final part of The Predator Explained is here – find out how the color values we calculated last time turn into leather armor pieces through the use of more than one hundred thousand command blocks.
Time for another advanced command block tutorial! This time, here’s how to calculate the offset of another entity or player in the world, in local (or relative) coordinates. This method is how my Boulder pet keeps track of its relative offset compared to its owner!